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<rss version="2.0"><channel><title>britg - Latest Comments in Location Based Gaming and the iPhone</title><link>http://britg.disqus.com/</link><description></description><language>en</language><lastBuildDate>Fri, 15 Aug 2008 08:50:33 -0000</lastBuildDate><item><title>Re: Location Based Gaming and the iPhone</title><link>http://britg.com/2008/07/05/location-based-gaming-and-the-iphone/#comment-1468090</link><description>Haha, yes I agree that would be amazing - I guarantee something like that will be released soon.  Possibly after this next iphone update, when the GPS SDK is supposed to be a lot more accurate.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">britg</dc:creator><pubDate>Fri, 15 Aug 2008 08:50:33 -0000</pubDate></item><item><title>Re: Location Based Gaming and the iPhone</title><link>http://britg.com/2008/07/05/location-based-gaming-and-the-iphone/#comment-1467420</link><description>All I can say is, TF2!!&lt;br&gt;&lt;br&gt;Ok, maybe not exactly like it, but you know...&lt;br&gt;&lt;br&gt;TF2 already has a very good method of capturing/defending points and stuff, so I would suggest looking there for help.&lt;br&gt;&lt;br&gt;The game could even keep track of team mates, and allow you to aim and "shoot" the opposing team if you are close enough.&lt;br&gt;&lt;br&gt;There could even be spies that appear like they are on your team!&lt;br&gt;&lt;br&gt;Ok, I'll stop now... lol.  But having a large amount of virtual features, in addition to real-world movement, would be awesome.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Muhahahahaz</dc:creator><pubDate>Fri, 15 Aug 2008 06:21:56 -0000</pubDate></item></channel></rss>